Grab it, throw it, score it. Game on

Skatta Games is the ultimate grab-and-go companion for competitive fun. It is built for players who take their fun seriously and never miss a chance to play.

Skatta Bag

Designed for durability, portability, and style, it keeps your game pieces organized and ready wherever the action takes you, from backyard battles to beach tournaments.

Game Rules

Game Set-Up

  1. ​​Place game scoring zones at opposite ends of the field of play.
  2. The game board should be 20ft from the front of each scoring zone.
  3. Slide the weights into the sides of the game board with the grommet holes slightly sticking out of the pockets.
  4. Confirm the distance by attaching the border rope provided to the grommet hole in the weights in the game board.

Objective

The first team to score 31 points or the desired score before plays wins.

  1. Teams can be 1v1, 2v2, 3v3, or 4v4 playing at one time.
  2. One player from each time lines up on opposite sides of the playing field, behind the back part of the scoring zones, or it's a foul.
  3. If playing one-on-one, both players start on the same side.
  4. There are 4 bags per team with distinguishing colors.
  5. To start, each player throws, and the highest score decides who throws first.
  6. Winner of each round will begin the next round.

Gameplay

  1. A player has the option of throwing, or arching the bag down the court to the opposite scoring zone. *Note -must stand behind the back end of the board.
  2. The bag cannot roll up, slide, or bounce off the ground into the score zone. You must touch the opposite scoring zone mat first for it to count, otherwise it's immediately removed from play before another bag is thrown.
  3. A player has the option of knocking any opposing team's bags out of play to obtain a higher score or decrease the opposing team's score.
  4. At the end of each round, when all the bags have been thrown, the scores will be counted.

Definition of a Score that Counts

  1. Bags – 3 corners of the bag must be touching in the zone to count.
  2. If the bag hits a non-playing surface prior to the landing zone and rolls on, it does not count and should be removed before play continues
  3. If a bag lands between 2 zones and is not clearly defined in one of the zones (3 corners of the bag) it does not count for either zone. Bags have no value in that case.
  4. #10 zone - If three corners of the bag are in the zone, it counts for 10 points.
  5. If the bag covers the #10 "bullseye"-zone completely with all 4 corners and doesn't get knocked out of that position by the opponent during that round, the game is over - winner.

Skatta Ball

Find the details on the rules below for full gameplay instructions. One key rule to remember: the game board must be placed 23 feet from the front edge of each scoring zone to maintain proper regulation distance.

Game Rules

Game Set-Up

  1. Place game scoring zones at opposite ends of the field of play.
  2. The game board should be 23ft from the front of each scoring zone.
  3. If desired anchor game board by inserting the stakes through the grommet holes and into the ground.
  4. Confirm the distance by attaching the border rope provided to the grommet holes in the game board.

Objective

The first team to score 31 points or the desired score set before play wins.

  1. Teams can be 1v1, 2v2, 3v3, or 4v4 playing at one time.
  2. One player from each team lines up on opposite sides of the playing field, behind the back part of the scoring zones. If playing one on one, both players start on the same side.
  3. There are 4 balls per team with distinguishing colors.
  4. To start, each player throws 1 ball, and the highest score determines the order to begin the game. Winners of each round will begin the next round.

Gameplay

  1. ​​A player has the option of rolling, throwing, or arching the ball down the court, provided it does not go out of bounds while traveling down the length of the court.
  2. Boundaries are marked by thicker rope attached to the scoring zones provided with the game set.
  3. If the ball rolls outside the boundary and back into play, it is considered a foul and should be removed from the field of play prior to throwing the next ball.
  4. If the foul ball encounters another ball within the scoring zone causing it to move, the foul ball is removed, and the ball it encountered is put back in its original spot.
  5. A player has the option of knocking any opposing team's ball out of play to obtain a higher score or decrease the opposing team's score.
  6. At the end of each round, when all the balls have been thrown, the scores will be counted.

Scoring Points

  1. ​​This is accomplished by one team's ability to land their balls in higher scoring zones than their opponents. Each zone represents a different value, shown by the zones themselves marked accordingly and the scorecards provided.
  2. The team with the highest point value or values will cancel out the opponent's lower point values. Only one team can score points in each round.
  3. If each team has balls in the same scoring zone, those balls cancel each other out, and no points are earned for either team.

Simplified Scoring Option / Beginner - Example of Scoring

Add each team's point value, and the team with the higher point total wins the round. Note that the points from the losing team are deducted from the winning team, and the difference is the score for that round.

Example 1: Team "A" has two balls in the 6pt zone and one ball in the 4pt zone. Team "B" has two balls in the 5pt zone and two balls in the 2pt zone.

Scoring: Team "A" gets the difference, 2 points for that round.

Example 2: Team "A" has one ball in the 5pt zone and one ball in the 4pt zone. Team "B" has three balls in the 2pt zone and one ball in the 5pt zone.

Scoring: Team "B" gets the difference, 2pts for that round.

Advanced / Pro Version -Example of scoring

Highest scoring zones wipe out all others. No adding of the points, simply the team with the highest point value based on the zone they land in get the points if their point values are higher than the opponents point values

Example 1: Team "A" has one ball in the 6pt zone and one ball in the 4pt zone. Team "B" has one ball in the 5pt zone and one ball in the 4pt zone.
Scoring: Team "A" gets 6 points and nothing else that round.

Example 2: Team "A" has one ball in the 4pt zone and one ball in the 3pt zone. Team "B" has one ball in the 2pt zone and one ball in the 1pt zone.
Scoring: Team "A" gets 7 points for the round.

Example 3: Team "A" has one ball in the 6pt zone and one ball in the 5pt zone. Team "B" has two balls in the 6pt zone, 2 balls in the 5pt zone.
Scoring: Team "B" gets 11 points for the round.

Example 4: Team "A" has one ball in the 5pt zone, one ball in the 4pt zone. Team "B" has one ball in the opt zone and three balls in the 4pt zone.
Scoring: Team "B" gets 6 points for the round.

See Why People Love the Game

  • "This is the next great yard game! Take it to the beach, backyard, cabin or even sports tailgate and you are sure to be the hit of the party."

    Harrison Reisweber
  • “Skatta Ball yard game has quickly become the highlight of our summer gatherings! It’s fun, energetic, and brings out just the right amount of friendly competition. Every round is filled with laughter, cheering, and those unforgettable ‘one more game!’ moments. It’s the kind of game that gets everyone—kids and adults—off their chairs and into the action. We tried it once, and now it’s officially a summer tradition.”

    Vina Estrada
  • "Skatta games is fun, competitive and inclusive of all ages/abilities. The first time my husband and I played we were hooked. If you are looking for hours of laughter and entertainment, I highly recommend this outdoor activity for any event or party."

    Cait Manning
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